An experienced vector artist; I began my professional graphic design career at the age of 19 in a small-scale studio, designing business cards, logos and invitations. I later begun to create fan-based art from video games. Since then I have been commissioned to create logos and media for multiple clients, such as game streamers, player groups and personal projects.
I will be joining the art team at Frontier Developments later this year as a graduate UI Designer, working on the video game Elite Dangerous.
I have a good knowledge of the Adobe suite and do a lot of my work on the CC software. I am currently studying a BA/Hons degree in Graphic Design at The University of Sunderland, due to graduate in 2019.
My passion is to create graphics - static or motion - for video games. This portfolio showcases some of my favourite designs and sketches that I have created* - all related to the video game industry.
*Some projects may use third party or original assets from the games which they are themed on. Any use of third party assets are referenced within the respected project descriptions, all work(s) using third party assets - unless authorised - are strictly non-profit.
In the time between my studies, I create design work for clients, whether they are commissions or simply requests. I have created items from logos, motion graphics and posters to restaurant menus.
I spent a year working as a graphic designer within a small independent studio. My duties included designing things for clients, oversee printing, such as setting up a document ready to print and smaller tasks such as operating the guillotine(s), folding machines and staple machines.